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Many questions can be answered on our Frequently Asked Questions page.
If you are unable to find what you are looking for in that page, feel free to contact us.
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Many questions can be answered on our Frequently Asked Questions page.
If you are unable to find what you are looking for in that page, feel free to contact us.
[ninja_forms id=”38″]
DIFFICULTY: 5/10
DURATION: 60 MINUTES
GROUP SIZE: 2-8 PLAYERS
THEME: WESTERN
AN EXPLOSIVE WESTERN ADVENTURE!
Can you feel the fever?! El Dorado county is hiding the richest secrets of the country right below the surface. Kanaka Jack is rumored to know the location of a hidden mine – finding it will make you rich beyond your wildest dreams! This is an escape game with an explosive secret that will bring the whole family together. Raid Jack’s cabin, unlock the entrance to his hidden mine, and blast your way out!
DIFFICULTY: 7/10
DURATION: 60 MINUTES
GROUP SIZE: 2-6 PLAYERS
THEME: STORYBOOK
TAKE A JOURNEY TO SAVE THE LAND OF OZ!
The Wicked Witch of the West is up to no good! She has cast a curse upon the land of Oz that will evaporate any trace of her only weakness – water. You and your friends must band together and complete the Wizard’s plan to save the wonderful land of Oz – before it becomes a desert! Join the Munchkin Militia, brave the Dark Forest, and of course, journey to the Emerald City in this family-favorite, magical escape game inspired by Baum’s beloved American fairy tale.
DIFFICULTY: 8/10
DURATION: 60 MINUTES
GROUP SIZE: 2-8 PLAYERS
THEME: DARK-ZOMBIE
A WWII ZOMBIE ADVENTURE!
Allied attempts to stop the launch of the V3 rockets as part of Operation Longbow are successful… and the
Axis powers have turned to the unholy powers of the undead! Your commando team must infiltrate an abandoned medical facility under cover of darkness, face the horrors of the enemy experiments , and defeat the zombie soldiers before you join their ranks!
DIFFICULTY: 6/10
DURATION: 60 MINUTES
GROUP SIZE: 2-8 PLAYERS
THEME: MEDIEVAL
A MAGICAL MEDIEVAL ADVENTURE!
The great King Arthur who once wielded the mighty sword known as Excalibur, brought together his loyal knights to determine what would become of the ancient blade. They had grown old and tired and it would soon be time to find a champion worthy enough to wield Excalibur. So, with a binding magic, Merlin placed the sword back into the stone…Sealing it until the day a true champion presented themselves. Face the trials left behind and see if you are worthy to pull the sword from the stone and take the crown as the new protector of Camelot.
DIFFICULTY: 8/10
DURATION: 60 MINUTES
GROUP SIZE: 2-8 PLAYERS
THEME: INVESTIGATION
CAN YOU UNCOVER THE CONSPIRACY?
A mystery based escape room centered around some of the greatest conspiracies of our time. Players are tasked with linking together the lies of the New World Order, The World Economy, Assassinations, The Moon Landing, Fluoridated Water, Lizard People; the list goes on. With less than an hour to uncover the grisly details before mysterious agents arrive on scene, the players must piece together clues and connect the dots to solve the biggest mystery of their lives. Sharpen your investigative skills, grab your tin foil hats, and see if you can unravel the conspiracy.